Curriculum Vitae
Educational Background
University of Regina
Bachelor of Arts in Media, Art, and Performance June 2026, Great Distinction
Creative Technologies Concentration, Film Production Minor
Certificate in Animation June 2026
Exhibitions & Public Works
Gallery Exhibition - “PLAYGROUND”(The Fifth Parallel Gallery)
July 2025
Displayed a digital game showcasing strong technical and artistic skills
Engaged with gallery visitors to share process and foster community
Worked with curators and other exhibitors to ensure exhibition was of utmost quality
Published Game – “Kimetsu Robot Escape” (iOS App Store)
Game Design, Animation, Modelling, Sound Design, UI Design, Programming
August 2025
Designed, modeled, and animated assets in Blender and Adobe Photoshop
Co-developed gameplay mechanics in Unity and optimized for mobile platforms
Implemented online features
Managed playtesting process
Managed iOS App Store submission process
Publicly promoted and advertised on social media
Music Video – “Find My Shine” (Lo Floe)
Preproduction, Animation, Modelling, Texturing, Editing
October 2024
Created a fully animated music video in Blender
Collaborated closely with the artist to translate their creative vision into fully realized visuals
Integrated various visual effects with stylized character design and animation to create a visually striking work
Music Video – “i’m in love, huh?” (Janelle Osei)
VFX
February 2025
Designed and animated motion graphics, transitions, and visual effects in Adobe After Effects
Used 3D tracking and rotoscoping techniques to seamlessly blend effects with footage
Collaborated closely with the artist to ensure their vision was brought to life
Video and its short-form snippets have received 75k+ views across YouTube, Instagram, and TikTok
Animated Promo – Sweet Escape Fest
Modelling, Animation, Compositing
August 2024
Created a short animated promotional video for a music festival using Blender and Adobe Premiere
Video was posted to the festival’s official Instagram page, which featured musical acts such as Fat Joe and Polo G
Skills & Proficiencies
Design and Animation:
Adobe Photoshop, Illustrator, InDesign, Lightroom, Canva, Figma
3D animation (Blender, Autodesk Maya)
Game design, People-centred design
Brand identity, typography, graphic design
AI-Integrated workflows
VFX, Video Editing, and Audio:
Adobe Premiere, After Effects, DaVinci Resolve, CapCut
2D Motion design, 3D Asset integration
Audacity, Ableton Live, Adobe Audition
Programming & Tech
C++, Python, Java, Arduino, CSS, HTML, Unity, Godot
Social Media and Marketing:
Content creation (Instagram, TikTok, YouTube, Ads)
Marketing strategies, audience engagement
Film Production:
Directing, producing, camera operation, editing, VFX, colour grading
Scriptwriting, storyboarding, storytelling
Communication:
Client & team collaboration, Creative presentation
Feedback incorporation
Scholarships & Academic Awards
Graduation with Great Distinction
June 2026
Dean’s Honour List
Winter 2022, Fall 2022, Winter 2023
Academic Silver Scholarship
Fall 2023, Fall 2024
Academic & Administrative Experience
Teaching Assistant - “Introduction to Media and Communication”
University of Regina
April - June 2025 (Contract)
Assisted MAP students in a theory-oriented course
Demonstrated independence, leadership, and mentorship to students
Graded students’ work efficiently and gave valuable feedback
Worked closely with the professor to ensure the course ran smoothly
Gave valuable input and opinions to the professor in terms of course design and delivery
Professional Experience
Lead Graphic Designer- University of Regina Student Success Centre
October - December 2023 (Contract)
Led the creation of a new brand identity, significantly increasing student engagement
Led in the conceptualizing, sketching, producing, and revision of 10+ advertisements and logos in alignment with University of Regina values
Freelance Graphic Designer - Self-Employed
January 2024 - Present
Design branding, motion graphics and VFX for a diverse range of clients
Manage design projects, from initial concept to final delivery, ensuring client satisfaction
Adapt designs to meet specific client goals across various social media platforms
Handle client communications, project timelines, and budgeting independently
Freelance 3D Animator - Self-Employed
January 2024 - Present
Create 3D projects for independent clients, including music videos, stills, character animations and models for 3D printing
Manage complete animation pipelines from concept, modeling, rigging, and texturing to final rendering and post-production
Collaborate with clients to bring their vision to life while meeting deadlines and goals
Handle client communications, project timelines, and budgeting independently
References
Professional references available upon request